UXArcade. Learn UX by playing it.
One design law, one three-minute game, and one skill you can carry into the next design review.
3 minutes · no signup · 15 laws free
Feel the law before you learn its name.
- 01Feel the law
Choose between real visual decisions before seeing the definition.
- 02Name the instinct
Get the precise principle after your own reaction proves it.
- 03Keep the skill
Earn a completion mark tied to something you can now notice and explain.
What's inside
Built to develop recognition, not recall.
- 55Interactive laws
Each one a short game: play the consequence, then earn the name.
- 3–5Minutes each
Short enough for a coffee, specific enough to use in the next review.
- 15Laws free, complete
Free to play, no signup. What you finish stays yours.
Where it fits
UXArcade is where the method starts: you feel the principle before anyone names it.
What comes after learning
Design Protocols put the same judgment to work inside your AI agent.
See the product shelfFeel, name, use, prove
UXArcade is the first step. The four beliefs behind the whole method are on the About page.
What we believeAccounts, the Pass, refunds
The app carries its own help centre, written against what it does today.
UXArcade helpWant it for a whole team?
Tell us how many people and the friction you want gone. We'll say plainly what we can do today.