Try UXArcade

The product shelf

Tools for the decisions between idea and interface.

A connected product system for learning judgment, applying it under pressure, and proving what actually shipped.

1 live1 building1 research1 idea
How the shelf fits together

Learn it. Apply it. Prove it.

  1. 01
    Learn

    UXArcade: Fifty-five short games that turn UX theory into patterns you can recognise in real products.

    Live
  2. 02
    Apply

    Design Protocols: Open skill files for research, critique, flows, accessibility, writing, design-to-code and verification.

    Building
  3. 03
    Verify

    Interface Proof: Evidence-led checks for the claims, states and behaviour of AI-generated products.

    Research

On the shelf

A product says Live only if you can use it right now. Everything else carries the stage it is actually at.

How UXArcade was built

The roadmap

The stage, never a date we can't keep.

For people who ship products

Bring the same method to a whole team.

A four-week pilot against one named friction: onboarding, critique, or a single AI workflow.